This is the visual i had archived based on the super collider coding, i able to set in multitouch and the swam moving towards it. *the red colour is the multitouch zone.
The problem that i had faced is the multitouch option is not loop able, its freeze on a location when it detected the input only.
Friday, August 30, 2013
Sunday, August 25, 2013
Programme i will used
Kinect Core vision by nui group
its used to detect the input data and exported into TUIO format into other programme .
SuperCollider - a real-time audio synthesis and algorithmic composition
its used to detect the input data and exported into TUIO format into other programme .
SuperCollider - a real-time audio synthesis and algorithmic composition
Tutorial can found in -
http://supercollider.sourceforge.net/learning/
http://www.bartetzki.de/en/lisbon_sc07.html
I had make some try on the sound and processing coding,
this is the audio library test, working quite well to having the audio output.
but...
this is the screen shot of the processing apps that i had coded.the pixelated and lagged visual.
The reason i used supercollider is because the processing cannot support high-resolution graphic library rendering and the pixelated issue. and the supercollider design especially for audio and visual.
Saturday, August 24, 2013
Following is some of the tutorial i found for processing coding
- i had learn to do simulation sound using open sound library for a virtual guita tone.
SoundTouch Audio Processing Libraryhttp://www.surina.net/soundtouch/
- a open source audio library for generate and simulate sound for processing coding.
http://www.surina.net/soundtouch/soundstretch.html
- demo pieces for final audio
Review & project documentation from others
http://createdigitalmusic.com/2008/11/spaces-and-roots-manipulating-sound-with-processing-touch-tangible-interfaces/
- to explore different software
tbeta (“The Beta”): finger tracking. tbeta is an open-source, cross-platform computer vision and multi-touch sensing platform. It’s the successor to the former touchlib, which wasn’t as cross-platform or quite as awesome. More on tbeta on Create Digital Motion.
ChucK: a strongly-timed, quick-to-code sound and synthesis language. It’s elegant enough that it’s used for real-time programming – as in, onstage, in laptop ensembles like PLOrk and (its West Coast descendent we just saw here on CDM) SLOrk.
Native Instruments Reaktor: The modular sequencer, instrument, and effect builder, which we coverregularly on our Kore minisite. It’s the only commercial / non-open-source choice here, though it may actually replace ChucK on Roots in the future.
Basic Sound Tutorial for processing
http://www.openprocessing.org/sketch/41522MIDI based audio demo application created by processing
http://webaudiodemos.appspot.com/
Demo using swarm space coding
http://www.creativeapplications.net/maxmsp/interactive-swarm-space-c-maxmsp/
GRID is used for my graphic reference
http://www.futura-epsis1.com/project/GRID
arduino+processing+touch sensorhttp://forum.arduino.cc/index.php?topic=53477.0
- used to study the connection between 3 coding sync together.
Friday, August 23, 2013
Kinect sensor
Research for similar kinect sensor for a cheaper option.
Sensor from leap motion. only $79.99 but not suitable for my project usage.
https://www.leapmotion.com/apps
Some usefull kinect games information is available at here.
http://www.kinecthacks.com/
I had be using quite sometimes to search for a proper kinect camera, kinect camera with usb adapter is quite limited, i had walk thru most of the shops in KL and Selangor but most of the kinect camera i found is without the usb adapter, means i couldn't connect it with my mac to used it.
After quite some times i had decided to took Kelvin advice to purchase the adapter online from Singapore.
Sensor from leap motion. only $79.99 but not suitable for my project usage.
https://www.leapmotion.com/apps
Some usefull kinect games information is available at here.
http://www.kinecthacks.com/
I had be using quite sometimes to search for a proper kinect camera, kinect camera with usb adapter is quite limited, i had walk thru most of the shops in KL and Selangor but most of the kinect camera i found is without the usb adapter, means i couldn't connect it with my mac to used it.
After quite some times i had decided to took Kelvin advice to purchase the adapter online from Singapore.
online buy it from singapore
finally its stack into a piece!
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